Wins
Beat your opponent's finished team. The First Win! badge and the 2x Wins pass both confirm wins are the core tracked stat.
Enter your current cash, target and a measured sample to estimate time remaining. Cash earning rates are not published anywhere — the public pass catalog confirms the stats but not the rates — so this page plans around what you can verify yourself, checked 2026-10-03.
wins per session = (minutes you can play ÷ your minutes per draft) × your win rate — and minutes to a cash goal = cash remaining ÷ your measured cash per minute, which is exactly what the planner below computes. Choose your favorite! pays progression through head-to-head drafts, so every plan reduces to how many drafts you complete, how many you win, and what a 2x pass doubles. Worked example with stated assumptions (yours will differ): at 5 minutes per draft and a 50% win rate, one hour is 12 drafts and 6 wins — and a 2x Wins pass counts those 6 as 12 toward win-based progress. Exact doubling scope is undocumented, so treat the doubled figure as the pass's intent, not a measured guarantee.
Enter non-negative cash balances, positive earned cash and a positive sample duration.
Formula: remaining cash ÷ (sample cash ÷ sample minutes). This assumes your measured rate continues. Wins, losses and passes can change results. Do not mix Robux chair prices with in-game cash.
Every row below is anchored to the official description or Roblox APIs, checked 2026-10-03.
Beat your opponent's finished team. The First Win! badge and the 2x Wins pass both confirm wins are the core tracked stat.
Confirmed by the 2x Cash pass. Measure a session without mixing purchases or spending into earned cash — the planner assumes a clean sample.
Confirmed by the 2x Streak pass. Consecutive wins are the compounding resource; protecting them is a bidding-discipline question, not a numbers one.
The documented collectible layer: four game-pass chairs you collect and equip, priced in Robux, listed in the table below.
8 passes exist per the official game-passes API; chair prices are a dated snapshot.
| Pass | Kind | Price |
|---|---|---|
| Royal Throne | Chair (collection) | 199 Robuxchecked 2026-08-24 |
| Shadow Throne | Chair (collection) | 199 Robuxchecked 2026-08-24 |
| Cosmic Throne | Chair (collection) | 149 Robuxchecked 2026-08-24 |
| Nova Void Chair | Chair (collection) | 49 Robuxchecked 2026-08-24 |
| 2x Cash | Multiplier | Not listed by the pass API — check the in-game store |
| 2x Wins | Multiplier | Not listed by the pass API — check the in-game store |
| 2x Streak | Multiplier | Not listed by the pass API — check the in-game store |
| VIP | Status | Not listed by the pass API — check the in-game store |
Source: Burnt Pancake pass list via the official Roblox game-passes API, names checked 2026-10-03; chair prices checked 2026-08-24 on the same API. Multiplier and VIP pass prices are not exposed by that endpoint — confirm them on the in-game store screen before buying.
Plan around drivers you can verify tonight, not numbers nobody has published.
| Goal | Driver | Planning note |
|---|---|---|
| First win (First Win! badge) | 1 completed draft win | Awarded 2,490,905 times as of the 2026-10-03 check — most players get there fast. |
| A win streak worth protecting | Consecutive wins; the 2x Streak pass confirms streaks are tracked | Streak value is undocumented — treat any streak as a bonus, not a plan. |
| A measured cash baseline | 5 drafts, one note of cash before and after | Cash per draft = (after − before) ÷ 5. Re-measure after every game update. |
| The full chair set | 596 Robux (199 + 199 + 149 + 49) | Dated pass prices; the Roblox purchase screen is the final amount. |
Three tracked stats are confirmed by the official pass names — cash, wins, and win streaks (2x Cash, 2x Wins, 2x Streak) — plus chairs as the documented collectible, bought with Robux. What cash can be spent on is not publicly documented, checked 2026-10-03.
The game does not publish payout rates, so this page shows you how to measure your own: note your cash before a session, play five drafts, and divide the difference by five. That measured number — fed straight into the planner above — beats any figure a fan site could invent.
Chairs are Robux purchases, not cash purchases — Nova Void Chair is 49 Robux, Cosmic Throne 149, Royal Throne and Shadow Throne 199 each (checked 2026-08-24), so drafts do not reduce the price. If you are saving Robux, the four-chair set totals 596 Robux. Do not mix Robux prices into the cash planner.
The passes exist (verified via the official API) but their in-game prices and exact doubling scope are not published. The safe test: only buy a multiplier when the sessions you already play feel long and frequent enough to double — a multiplier on three drafts a week doubles very little.
A draft that disconnects or is abandoned mid-bidding does not credit the win, so session projections count completed head-to-head matches — the same whole-completion logic any Roblox progression math uses.
Passes, badges, and the documented reward loop.
The four chairs in detail with sources.
Session planning for repeat drafts.
The bid-cap planner behind every win.
One-time freebies would come before any grind.
Payouts and prices can change after patches.